iOS Developer Senior at a tech vendor with 10,001+ employees
Real User
Top 20
Jun 30, 2026
My main use case for Bitrise is for automating CI/CD in the projects where I work. I use Bitrise to automate processes for pushing releases, building versions, and building PRs. When we open a PR, we automate the whole process, so Bitrise is responsible for running the project build, the unit tests that we have, and also checking that nothing is breaking in SwiftLint. These are the use cases that we have today in the company that uses Bitrise.
My main use case for Bitrise is as a build and deployment mechanism. I use Bitrise at the end of the day to generate a nightly build and also for all our release processes to the App Store and Play Store. It helped us with our main use case by solving issues around parallelization in the generation of the builds and also how to generate a build per pull request and share the artifact with the developers without giving them access to Bitrise itself.
Currently, we are building and deploying iOS and Android applications through Bitrise. We have a web maker tool through which we build the iOS IPA and Android APK packets. We have multiple pipelines over Bitrise, and in a single project, I have multiple workflows in which one workflow deploys the application over bitrise.io and one pipeline I use to deploy over the Play Store and App Store. The main use case is building the Android packets and iOS packets and deploying them over the Play Store and App Stores.
My primary use case for Bitrise is for continuous integration and continuous delivery, commonly known as CI/CD purposes. I use Bitrise to automate repetitive tasks of managing my app's life cycle for sharing multiple builds with the QA team, product team, and for finally releasing the build to the App Store or Play Store. Being in the mobile development field, I have to constantly handle multiple apps for my organizations. I need to share these builds across QA teams for both iOS and Android and with product teams for their reviews and for their tasks. Doing so manually would take a lot of time, but if I automate this process using Bitrise, I can easily share and easily reduce this time-consuming task. Primarily in case of iOS development, the build-making process is quite complex due to provisioning profile handling and related tasks. Bitrise simplifies that process completely for me.
Tech lead dev ops at a outsourcing company with 1,001-5,000 employees
Real User
Top 20
Apr 30, 2026
My main use case for Bitrise is to build and deploy mobile apps. To build and deploy my mobile apps using Bitrise, I clone the code repository with Git, realize the build of the mobile application, apply tests, SAST and DAST verification, and publish this app on the stores, Apple or Google.
Senior Software Engineer at a tech services company with 501-1,000 employees
Real User
Top 5
Apr 30, 2026
My main use case for Bitrise is for iPhone CI/CD and App Store Connect build deployment. I am using Bitrise for iPhone CI/CD and App Store Connect to take a Git clone, create a build, deploy to the App Store, and send a push notification to the teams that the build is uploaded and it is in review. I am using the Xcode build, which is really working great for me in Bitrise.
Software Developer at a outsourcing company with 501-1,000 employees
Real User
Top 20
Apr 17, 2026
My main use case for Bitrise is to generate QA of our mobile app so our team can test it. A typical day for me includes working on a feature, doing the tasks I have to do, and when I finish, I generate the QA with Bitrise and send it to the testers.
My main use case for Bitrise is for CI/CD, which means generating the build, deploying the build into the Play Store and App Store. I am from the mobile field, and we were generating manual builds, which took more time, so we selected Bitrise. We wrote scripts over Bitrise, set up our application, and generated the application using the AAB and APK formats. In the product that I am working on, I share two frequent builds to the QA, product team, and management, so I generate multiple builds—seven to eight builds in a day, which sometimes takes more than an hour or two hours. By using Bitrise, my two hours of daily effort was reduced. I simply go to Bitrise and generate the build, so there is no manual effort required for me to generate the build. I use GitHub Actions as well, but Bitrise has an option to upload multiple keystores. I uploaded the keystore and generated some values including the keystore name, keystore password, alias, and keystore name. I mapped those keys to the global variables in Bitrise, assigning these keystore values to particular variables and picking the keystore based on my script. If I am working on product X, I pick this keystore; if I have product Y, I pick a different keystore. I am using Bitrise totally for CI/CD, generating the build and deploying the build into the Play Store.
Bitrise offers an advanced platform for mobile app developers seeking efficient CI/CD solutions, known for streamlining processes and enhancing productivity.Designed for mobile application development, Bitrise provides seamless integration with popular tools, ensuring a high level of automation. It caters to developers looking for simplified workflows that accommodate modern mobile development demands. Users benefit from an intuitive dashboard that supports rapid iteration and testing,...
My main use case for Bitrise is for automating CI/CD in the projects where I work. I use Bitrise to automate processes for pushing releases, building versions, and building PRs. When we open a PR, we automate the whole process, so Bitrise is responsible for running the project build, the unit tests that we have, and also checking that nothing is breaking in SwiftLint. These are the use cases that we have today in the company that uses Bitrise.
My main use case for Bitrise is as a build and deployment mechanism. I use Bitrise at the end of the day to generate a nightly build and also for all our release processes to the App Store and Play Store. It helped us with our main use case by solving issues around parallelization in the generation of the builds and also how to generate a build per pull request and share the artifact with the developers without giving them access to Bitrise itself.
Currently, we are building and deploying iOS and Android applications through Bitrise. We have a web maker tool through which we build the iOS IPA and Android APK packets. We have multiple pipelines over Bitrise, and in a single project, I have multiple workflows in which one workflow deploys the application over bitrise.io and one pipeline I use to deploy over the Play Store and App Store. The main use case is building the Android packets and iOS packets and deploying them over the Play Store and App Stores.
My primary use case for Bitrise is for continuous integration and continuous delivery, commonly known as CI/CD purposes. I use Bitrise to automate repetitive tasks of managing my app's life cycle for sharing multiple builds with the QA team, product team, and for finally releasing the build to the App Store or Play Store. Being in the mobile development field, I have to constantly handle multiple apps for my organizations. I need to share these builds across QA teams for both iOS and Android and with product teams for their reviews and for their tasks. Doing so manually would take a lot of time, but if I automate this process using Bitrise, I can easily share and easily reduce this time-consuming task. Primarily in case of iOS development, the build-making process is quite complex due to provisioning profile handling and related tasks. Bitrise simplifies that process completely for me.
My main use case for Bitrise is to build and deploy mobile apps. To build and deploy my mobile apps using Bitrise, I clone the code repository with Git, realize the build of the mobile application, apply tests, SAST and DAST verification, and publish this app on the stores, Apple or Google.
My main use case for Bitrise is for iPhone CI/CD and App Store Connect build deployment. I am using Bitrise for iPhone CI/CD and App Store Connect to take a Git clone, create a build, deploy to the App Store, and send a push notification to the teams that the build is uploaded and it is in review. I am using the Xcode build, which is really working great for me in Bitrise.
My main use case for Bitrise is to generate QA of our mobile app so our team can test it. A typical day for me includes working on a feature, doing the tasks I have to do, and when I finish, I generate the QA with Bitrise and send it to the testers.
My main use case for Bitrise is for CI/CD, which means generating the build, deploying the build into the Play Store and App Store. I am from the mobile field, and we were generating manual builds, which took more time, so we selected Bitrise. We wrote scripts over Bitrise, set up our application, and generated the application using the AAB and APK formats. In the product that I am working on, I share two frequent builds to the QA, product team, and management, so I generate multiple builds—seven to eight builds in a day, which sometimes takes more than an hour or two hours. By using Bitrise, my two hours of daily effort was reduced. I simply go to Bitrise and generate the build, so there is no manual effort required for me to generate the build. I use GitHub Actions as well, but Bitrise has an option to upload multiple keystores. I uploaded the keystore and generated some values including the keystore name, keystore password, alias, and keystore name. I mapped those keys to the global variables in Bitrise, assigning these keystore values to particular variables and picking the keystore based on my script. If I am working on product X, I pick this keystore; if I have product Y, I pick a different keystore. I am using Bitrise totally for CI/CD, generating the build and deploying the build into the Play Store.