My main use case for Figma is design. Figma is a design tool, so I use it for design, which is my job as a designer.
I use Figma for most of my projects that require some user interface, general wireframing, or prototyping needs.
My main use case for Figma is design. Figma is a design tool, so I use it for design, which is my job as a designer.
I use Figma for most of my projects that require some user interface, general wireframing, or prototyping needs.
The best features Figma offers are that it is native to the cloud. I can use it on the browser or on the apps, depending on my preference.
Being cloud-native and having both browser and app access helps me in my daily work by making access easier.
Figma has positively impacted my organization because it allows everyone to have access to the files that our design team produces. Engineers can access it, stakeholders can review and leave comments, and everything is in one location.
I have noticed specific outcomes in my team's workflow and communication since adopting Figma, such as faster feedback, everyone having access to it, fewer meetings, and better feedback.
Figma can be improved because it is a closed ecosystem.
I have been using Figma since it became public.
Figma is stable.
I am a designer, so this question about Figma's scalability is not directly applicable to my role.
We are a small organization, so we do not need customer support from Figma.
I did not previously use a different solution before Figma because Figma is currently the standard for product design in the industry.
I did not evaluate any other options before choosing Figma. I may have used Sketch at some point in my life, but Figma has been the standard for a while now.
My experience with pricing, setup cost, and licensing is acceptable.
My company does not have a business relationship with this vendor other than being a customer.
I have not seen a return on investment with Figma because fewer employees needed is not a relevant metric. ROI should not be measured that way.
Figma is deployed in my organization as we pay for it at $20 a month for a few seats. I am just a designer, so you are asking the wrong person about this.
I did not evaluate any other options before choosing Figma. I may have used Sketch at some point in my life, but Figma has been the standard for a while now.
Regarding Figma's AI capabilities, I think its governance and security are acceptable. I do not fully understand that question.
I feel confident that Figma keeps my designs and data secure, especially with any AI features they might offer. I am sure that they do an adequate job at it.
I have not really had experience with Figma's AI capabilities or the accuracy and reliability of its output.
Figma is a design tool, and we use it for design. It is meeting the expectations because it is a design tool.
My advice for others looking into using Figma is to learn how to use it and if the company is providing it, use it. I would rate this product an 8 out of 10.
My main use case for Figma is to design pages for the website and new features and functionality. I haven't been doing it so much lately, but I definitely used to use it quite a bit more, designing new features, although I don't actually do the design, as there's a design team that works on it.
One of the projects I worked on with Figma is a CMS system.
Figma really helped clarify the requirements during the design and planning of the CMS for analysis articles because the designers would create a visual for the CMS, how it would work, and then we would iterate on it. It was a combination of design and then collaborating and iterating on the design.
The best features Figma offers include the ability to create a design system, which the designers really appreciated, as well as the organization of design assets for the purposes of development. I would say those are the two main features.
The design system feature and the organization of design assets help our team by ensuring that the team is better able to conform to the design system. By managing the design system within Figma, it's easy for other designers to pull out materials and to quickly build new designs based on our existing design system.
Figma has positively impacted our organization because we just live in Figma and certain teams just live in Figma all the time, which has really allowed us to make sure that our designs are consistent and that there is a standard way of producing those designs and consuming those designs. It's standardization of the design process and it has an influence on our entire website.
One negative aspect about our main use case or how we used Figma in that project is that the notifications were a little bit difficult to follow. For example, if a designer marks up some part of Figma, we don't necessarily know about it on the product side, and it's hard to keep track of all of that, especially when we use Slack for our regular workflow.
Figma can be improved by enhancing the notifications to let people know that there's a new message in Figma, just to make sure that people see the notification that it's meant to go to the person who's meant to receive it.
I have been using Figma for probably a couple of years, about two or three years.
The advice I would give to others looking into using Figma is that it's a great tool. I rate Figma seven out of ten.
I have been using Figma primarily for UI/UX design and prototyping, creating designs and different kinds of presentation-type designs, and it has been giving me very efficient and effective design outcomes for my workflows. Figma is a perfect cloud-based tool that allows me to share my designs with someone else who can directly add to it, facilitating easy team collaboration. My friend and I can work together without needing real-time presence on one laptop, allowing us to collaborate with each other and keep projects updated, as Figma provides the best features for design and collaboration capabilities.
I got a project where a client needed a basic design of their product, and after that, they needed to develop the application. First, they needed a UI design from my side, which I created for their product—an AI-based feature for an authentication application for students, where their parents can get knowledge about their child's location. This led me to create a UI design module including features like login, sign-up, and dashboards for parents and teachers along with prototype slideshows for interactions.
The collaboration features in Figma helped tremendously during this project as it offers real-time collaboration, is easy to use, and is cloud-based, allowing me to use it with team members. I have also taken multiple advantages from the plugins they provide, which offer different types of components that are very useful.
In my opinion, the best features Figma offers include team collaboration, real-time connectivity with anyone, and the availability of numerous components and plugins. Though as a beginner one might find some difficulty in understanding them, it becomes easy to use once familiar.
Figma positively impacts our processes in my organization. My team consists of eight designers who form a collaboration team, and if one of the members is absent, another one takes their responsibility by using Figma for collaboration in designing.
Figma has improved the timelines as recently we did not decide what we wanted, so we used Figma to create two different types of models, eventually deciding on the better-looking option which the clients also liked and approved.
Figma could be made more user-friendly. I would suggest that it requires some more plugins, and adding some advanced features would be beneficial.
I have been working as a freelancer software developer for the last one and a half years, and prior to starting as a freelancer, I worked for five or six years.
I use Figma and it is stable, with no crashes or problems experienced.
Figma is completely scalable and handles bigger projects and more users well.
I never needed to reach out to customer support.
I did not use any other tool like Figma; I design everything in Figma as I started with it. I never evaluated any other option, thus I never switched.
My experience with pricing, setup costs, and licensing is straightforward.
We are using Figma and gaining a lot of benefits. We save a lot of time and energy.
I am using a free model.
This kind of solution will help me, and I may have covered all of the features that save a lot of time and energy, enabling easy collaboration. If you are a designer, particularly a UI/UX designer, then you need to use Figma as it is the best. I rate this product nine out of ten.
There are two primary use cases. It is used to be able to visually present ideas for different features with our existing templates that we already have created inside of Figma. We also use it to create clinical prototypes for user testing.
The way you can create templates is probably most helpful because it gives us a way to very quickly play around and test ideas and different types of layouts.
One of the areas for improvement is the onboarding experience. When you first starting using Figma, it can be a little confusing. It would be useful to have some guidance and direction.
I have used this solution for a year and a half.
This is a stable solution.
Prior to Figma, we used PowerPoint.
The initial setup is straightforward.
Don't be intimidated by the user interfaces, especially if you're using it for the first time. You usually have to spend three to four hours playing around to get a full grasp of how it works.
Once you get used to using it, it is very intuitive.
I would rate this solution a 10 out of 10.
My primary use case for Figma is designing a hybrid superannuation solution. It involves a web-based and human-based approach, utilizing Figma as the product's base components.
The platform's most valuable features are its collaborative capabilities and interactive components. Sharing prototypes with multiple stakeholders and receiving immediate feedback is highly beneficial. The interactive features are useful for checking how designs work on different devices.
The product could be improved by addressing performance issues such as slowness, particularly with heavy or high-resolution images. It can lead to lag and slow file loading times.
The product can sometimes be unstable, especially with heavy files and high-resolution images, leading to lag and performance issues.
The platform is scalable for small—to medium-sized enterprises.
I previously used BlendedViewer but switched to Figma due to its superior collaborative features.
The initial setup was straightforward, primarily requiring compatibility with browsers or Windows versions.
We implemented the product with the help of our in-house team.
Figma's pricing is reasonable and accessible for both small and large firms.
I evaluated other options, such as Adobe XD, and found Figma more intuitive and interactive.
While Figma is effective, managing file sizes and layers to mitigate performance issues is essential.
I rate it an eight.
I use Figma on a daily basis to prototype web Interfaces. I'm a UX/UI designer.
Productivity has improved. The tool I used previously (Adobe XD) did not have a good performance and sometimes it crashed. It had bugs. Figma, in addition to being light, has very good performance. It hardly has bugs.
The ability to add a hover effect is great.
There's a folder system within a project/file.
File sharing is easy.
Sometimes the prototype view menu gets in the way of navigation, especially if the prototype has a menu at the top, and most of the time it does.
I've used the solution for approximately two months.
The solution hardly has any stability problems.
The scalability is very good.
I still haven't reached out to technical support.
Neutral
I used Adobe XD. I switched to Figma due to the fact that it is better in many ways.
The initial setup was simple.
We handled the setup internally.
I have not seen an ROI.
The costs are worth it if you have a team of more than two people or many projects.
I did not look at other options.
