User Reviews of Apple Xcode & Xamarin Platform

Updated March 2024

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Apple Xcode review

reviewer1472169
Solutions Architect at a tech vendor with 10,001+ employees
Anybody who wants to develop native iOS or Mac solutions will definitely have to...
Once you install the product and add a lot of command line prompts and installations and then use the multiple simulators planned for many phones, tablets, and other devices, it increases the size of Xcode. Eventually, it reduces your laptop performance, really slowing down your computer. Files mount up, and you don't know where they are....
Xamarin Platform review

Mark Reynolds
Mark Reynolds
Software Engineer (Xamarin/MAUI Mobile, .NET APIs, Azure Cloud) at rseg
Develops cross-platform apps from a single code base and offers plenty of online...
The solution struggles a little bit with binding libraries. If you want to use something like Google Maps or a third-party component that's been built for Android or iOS but isn't part of the actual Android or iOS platform, you have to build these things called binding libraries. It's a tedious process and the tooling doesn't do a lot to...

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